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Ignite

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BDSM
one-night stand
DDLG
dominant
dare to love and hate
bxg
lighthearted
female lead
chubby
Writing Academy
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Blurb

*Author's note: These aren't in a cohesive or comprehensive storyline, They are One-shots I have found or I would come up with.*

The NSFW will be short in chapters, yet long in the content, hopefully, you guys would like it.

The Key Themes in this compilation: s*x, b**m, Romance, Comedy.

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Introduction into Ignite
   Hello, First of all, and Welcome to Ignite where I will try to make one-shots In Erotica and NSFW as well as give you a new escape to one of my favorite things to do, which is writing erotica.  Now, I have mentioned in the Description, this novel will have a lot of s*x scenes, and romance but also b**m as well comedy.   What is b**m to begin with?  BDSM is a compilation of various abbreviations of Bondage, Dominance, Submission, Masochism and is interpreted as a combination of the abbreviations B/D (Bondage and Discipline), D/s (Dominance and submission), and S/M (Sadism and Masochism). b**m is now used as a catch-all phrase covering a wide range of activities, forms of interpersonal relationships, and distinct subcultures. b**m communities generally welcome anyone with a non-normative streak who identifies with the community; this may include cross-dressers, body modification enthusiasts, animal roleplayers, rubber fetishists, and others. Activities and relationships in b**m are often characterized by the participants' taking on roles that are complementary and involve inequality of power; thus, the idea of informed consent of both the partners is essential. The terms submissive and dominant are often used to distinguish these roles: the dominant partner ("dom") takes psychological control over the submissive ("sub"). The terms top and bottom are also used; the top is the instigator of an action while the bottom is the receiver of the action. The two sets of terms are subtly different: for example, someone may choose to act as bottom to another person, for example, by being whipped, purely recreationally, without any implication of being psychologically dominated, and submissives may be ordered to massage their dominant partners. Although the bottom carries out the action and the top receives it, they have not necessarily switched roles. The abbreviations sub and dom are frequently used instead of submissive and dominant. Sometimes the female-specific terms mistress, domme, and dominatrix are used to describe a dominant woman, instead of the sometimes gender-neutral term dom. Individuals who change between top/dominant and bottom/submissive roles—whether from relationship to relationship or within a given relationship—are called switches. The precise definition of roles and self-identification is a common subject of debate among b**m participants. What are different dynamics existing in the b**m world?  Way too many, but there are few primary ones that shine through: -Daddy-Dom/little-sub -Daddy-Dom/Bratty-sub -Dom-Top/Sub-Bot -Domme-Fem/Sub-boy -Rigger-Dom/Ropebunny-Sub -Degrader-Dom/Degradee-sub -Master-Misstress- Dom/slave-servant-sub And so many more we shall discover in this compilation.  How and What is it like to be in such a dynamic? (Personal View): As a sub/switch myself, it makes it easy for me to know what I want in a relationship or a partnership unlike going into one blindly.  It also gives me the freedom to escape problems in my real life, but also to the Dom I am with as he forgets about his struggles at work when we are in our roles.  Is this for everyone? (Personal View): No, and I will explain why, most people when talked about b**m they immediately think about s*x Dungeons, and extreme b**m and violence while b**m is in its actuality a s****l roleplay fantasy that has levels, from the lightest (DDLG) to the extreme of the extreme (Dom/Masochist).  And most importantly b**m isn't R.A.P.E since that's how most people would see it when they research for the word b**m or even that only a female is supposed to be the Sub and not the Dom in such a dynamic, it is consensual s*x, and it has its rules and guidelines, so, all in all, I would not advise anyone interested in such dynamic to jump into this world without doing your proper research.  Are there any safety things related to b**m?  Yes since there are so many plays and genres of each one here are some of the types of b**m play: -Animal roleplay -Breast torture -c**k and ball torture (CBT) -Erotic electrostimulation -Edgeplay -Flogging -Golden showers (urinating) -Human furniture -Japanese bondage -Medical play -Paraphilic infantilism -Play piercing -Predicament bondage -p***y torture -Salirophilia -s****l roleplay -Spanking -Suspension -Tickle torture -Wax playAside from the general advice related to safe s*x, b**m sessions often require a wider array of safety precautions than vanilla s*x (s****l behavior without b**m elements)   In theory, to ensure consent related to b**m activity, pre-play negotiations are commonplace, especially among partners who do not know each other very well. In practice, pick-up scenes at clubs or parties may sometimes be low in negotiation (much as pick-up s*x from singles bars may not involve much negotiation or disclosure). These negotiations concern the interests and fantasies of each partner and establish a framework of both acceptable and unacceptable activities.   This kind of discussion is a typical "unique selling proposition" of b**m sessions and quite commonplace. Additionally, safewords are often arranged to provide for an immediate stop of any activity if any participant should so desire.   Safewords are words or phrases that are called out when things are either not going as planned or have crossed a threshold one cannot handle. They are something both parties can remember and recognize and are, by definition, not words commonly used playfully during any kind of scene. Words such as no, stop, and don't, are often inappropriate as a safeword if the roleplaying aspect includes the illusion of non-consent. The most commonly used safewords are red and yellow, with red meaning that play must stop immediately, and yellow meaning that the activity needs to slow down. Green is sometimes used to indicate that the activity is desired and should continue. At most clubs and group-organized b**m parties and events, dungeon monitors (DMs) provide an additional safety net for the people playing there, ensuring that house rules are followed and safewords respected. BDSM participants are expected to understand practical safety aspects. For instance, they are expected to recognize that parts of the body can be damaged, such as nerves and blood vessels by contusion, or that skin can be scarred. Using crops, whips, or floggers, the top's fine motor skills and anatomical knowledge can make the difference between a satisfying session for the bottom and a highly unpleasant experience that may even entail severe physical harm. The very broad range of b**m "toys" and physical and psychological control techniques often requires a far-reaching knowledge of details related to the requirements of the individual session, such as anatomy, physics, and psychology. Despite these risks, b**m activities usually result in far less severe injuries than sports like boxing and football, and b**m practitioners do not visit emergency rooms any more often than the general population. It is necessary to be able to identify each person's psychological "squicks" or triggers in advance to avoid them. Such losses of emotional balance due to sensory or emotional overload are a fairly commonly discussed issue. It is important to follow participants' reactions empathetically and continue or stop accordingly. For some players, sparking "freakouts" or deliberately using triggers may be the desired outcome. Safewords are one way for b**m practices to protect both parties. However, partners should be aware of each other's psychological states and behaviors to prevent instances where the "freakouts" prevent the use of safewords. After any b**m activities, it is important that the participants go through s****l aftercare, to process and calm down from the activity. After the sessions, participants can need aftercare because their bodies have experienced trauma and they need to mentally come out of the role play.

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