I called the map back up. The monument gave it to me without resistance this time, the projection assembling itself above the square the moment I pressed the compass rose, like it had been waiting. I stood inside the edges of it and pulled my focus to Zone 2, reaching out to touch the Glass Wastes the way you touch a map when you are trying to make distance feel real. My fingers passed through the holographic terrain without resistance. The crystalline dunes scattered light in all directions, catching the projection's internal illumination and throwing it back in small prismatic bursts. I had been proud of the Glass Wastes visual design. The 3D artist who had built the assets had sent me a message after the first render saying it was the most beautiful thing he had ever made. I had forwa

