The journey to obtain tasks was quite challenging, especially in the newly opened district where players swarmed in abundance. In the history of Glory, during the opening of the second district, there was a massive influx of players crowding the newbie village, causing online players to be unable to move, and those offline struggled to log in. Since then, Glory has implemented a temporary solution by adding several newbie villages during new district openings to divert the crowd. The tragic scenario of the second district's opening was finally avoided.
The preparation for the tenth district was also thorough, with each newbie village accommodating the influx of eager players. Although the population was significant, it wasn't overcrowded. However, when it came to the NPCs for task assignments, chaos ensued. Everyone rushed to find the NPC for tasks, resulting in a chaotic mob. In Glory, there was no overlapping of bodies or any kind of phasing through, so players formed circles within circles. Those inside couldn't get out, and those outside couldn't get in. Many players hopped around, attempting to leap over others' heads. However, for the newly created level 0 characters, their jumping ability was poor, and the height was insufficient. Looking at them, it was reminiscent of a cute and charming poetic scene of bouncing around.
Even the most skilled players were helpless in such a situation. Chen Guo, standing nearby, found the scene amusing, wearing a look of "I knew it would be like this." Finally, she glanced at Ye Xiu's character and noted his name: Jun Mo Xiao.
Amidst the continuous shouts of players, the situation gradually improved. The solution? Make way for an exit, allowing those who completed tasks inside to leave and the situation to continue.
Ye Xiu instructed Jun Mo Xiao to struggle through and complete the tasks, starting the journey of exploration. In a newbie village, the primary goal is to help players adapt to the game environment and controls. Ye Xiu didn't need to guide them step by step. After experiencing issues like monster stealing, queuing, and crowding caused by the large number of players, the first set of tasks was finally completed. During the process, Chen Guo observed and commented from time to time. Surprisingly, it took a full two hours to complete these seemingly simple tasks, making Ye Xiu couldn't help but sigh: What is the significance of being a top expert? In the ocean of the people, a top expert is just a cloud.
"Finally cleared them, reached level 7," Ye Xiu said after completing the last task, gaining another level. He turned to Chen Guo, only to find her already leaning back and sleeping with her head still facing the screen.
Is this the endurance test for an all-nighter? Ye Xiu sneered, took off his outer garment, casually threw it on Chen Guo, and continued his leveling journey.
Checking the panel, after this wave of tasks, Jun Mo Xiao had accumulated 340 skill points.
In Glory, learning and upgrading skills required skill points, and the requirements varied from 10 to 50 points. Currently, a level 70 max-level character, after completing routine tasks, could have 4000 skill points. However, this wasn't the upper limit; the skill point cap was 5000. The remaining 1000 points required some luck and strength to obtain.
After ten years of Glory, no account had reached 5000 skill points. Even the top account known as the "Autumn Leaf" with the title of Battle God had only reached 4840 points, 160 points shy. For a top-tier player, this was a significant advantage.
Therefore, during newbie tasks, experience equipment reward tasks could be ignored, but skill points were indispensable. The same applied to attribute point rewards. Glory characters had four basic attributes: Strength, Intelligence, Stamina, and Spirit.
Strength influenced physical attack, defense, and carrying capacity.
Intelligence affected magical attack, defense, and mana.
Stamina determined health and durability.
Spirit enhanced the effects of certain status skills and resistance to abnormal states.
The four main attributes naturally grew with the character's level, with different growth rates for each profession after the 20th level transfer. Regarding task-related attribute rewards, they were straightforward. If a task rewarded Strength, it was Strength; if it rewarded Intelligence, it was Intelligence. Even if you were a Strength-based class, you were welcome to do tasks that rewarded Intelligence.
In other words, without growth modifications after the transfer, a max-level account would have identical basic attributes after completing all tasks. So, all tasks needed to be completed, and later, equipment would be relied upon to boost the desired attributes.
At this moment, there were no specific attributes to focus on, so after glancing at the panel, Ye Xiu immediately had Jun Mo Xiao use the skill points to learn skills.
Glory's skill balance was excellent, and even the lowest-level skills had their uses. Players could choose a set of skills based on their preferences because skill points were limited. In normal circumstances, with 4000 skill points at max level, it wasn't possible to max out all skills, let alone 5000 points. Choices had to be made.
In terms of skill choices, top players like Ye Xiu naturally had their own preferences. As a Battle Mage, Ye Xiu was a master of all trades, excelling in every class. He decided without much thought and first went to the universal skills teacher to learn two level 5 universal skills: Sprint and Roll.
Universal skills were skills that all classes could learn. The two skills Ye Xiu chose were inexpensive, costing only 10 skill points each, providing the character with two additional movement options.
Sprint increased running speed but consumed durability. Once durability ran out, the character automatically reverted to normal running speed. Durability could be restored by walking or standing still, with slower restoration while walking and faster while standing still.
Rolling, as the name suggests, allowed the character to perform rolling movements, including forward, backward, left, right, diagonal, regular running, and accelerated running. Like Sprint, it had no cooldown but required durability consumption to perform.
Next, he learned Battle Mage skills: Sky Strike, a basic floating skill shared by all classes, and Dragon Fang, a thrust attack causing a short-term stiffness effect.
After that, he acquired the Aerial Shot from Sharpshooter, Mechanical Tracking from Mechanic, Earthwave Sword Wave from Spellblade, Back Throw from Judo, Shuriken from Ninja, Block from Swordsman, Photon Ring from Elemental Mage, and Healing Art from Cleric.
These low-level skills required relatively few skill points, all under 20. With Jun Mo Xiao at level 7 and limited skill level increases, Ye Xiu still had plenty of skill points remaining. He didn't go on to learn more skills, as in his view, this set was enough to handle all current situations.
However, if an ordinary player were to see this combination from a top-tier expert, they would surely laugh.