Changes in Attribute Panel

1010 Words
After tidying up the bathroom and washing his bottom, Alex Knight returned to bed and lay down, focusing his attention on the attribute panel. The reason was simple: there had been some changes in his mental attribute panel. Name: Alex Knight Race: Human Gender: Male Age: 21 Biological Level: 1 star Attributes: (Average adult male attribute value is 10 points) Strength: 10.5 (Muscle strength 11, physical robustness 10) Agility: 9.75 (Hand-eye coordination 9, flexibility 11, reaction time 11, balance 8) Constitution: 10 (Health 9, stamina 11) Intelligence: 7 (Learning 6, reasoning 8) Perception: 9.25 (Willpower 12, common sense judgment 8, perception 7, intuition 10) Charisma: 7.2 (Assertiveness 10, persuasiveness 7, personal attractiveness 7, leadership 5, physical attractiveness 7) Skills: Marksmanship (fairly skilled), military close combat (fairly skilled), electrician (novice) Special Ability: Electric discharge (voltage limit 5 volts, current intensity limit 1 milliampere, acquired after Alex Knight ingested the Thunderworm Electric Pill, sustained use allows slow enhancement, can stimulate strength and agility through exercise) Evolution Points: 100 Possessions: None His possessions had disappeared, but that was expected—Alex Knight had swallowed the Thunderworm Electric Pill. However, the benefits of his hasty consumption soon became apparent. He had gained a special ability. Electric discharge! Alex Knight brought his fingertip close to the shell of a pen, causing a faint electric spark to jump between the pen and his finger. Too weak! After releasing a series of electric discharges, Alex Knight's initial thought was dissatisfaction. Having witnessed the powerful electrical attacks of Thunderworms from afar, he found his own newly acquired power somewhat underwhelming. Moreover, the maximum voltage he could release was only 5 volts, and the current intensity limit was just 1 milliampere. What kind of concept was this? It was worth noting that the safe voltage for continuous human contact was 24 volts, and the safe current intensity was 10 milliamperes. The electrical output Alex Knight could manage was barely more than what was used to charge a mobile phone, and the current intensity was insufficient for anything more than a slight tingling sensation in the fingers. Fortunately, as long as he maintained the electric discharge ability, it would slowly improve. With exercise, he could enhance his strength and agility. Furthermore, his previous minor injuries had disappeared, and his attributes had returned to normal. Thinking about this, Alex Knight didn't feel so disappointed anymore. Oh right, evolution points! It was only now that Alex Knight recalled the issue of evolution points. As his attention focused on the evolution points, a series of related explanations appeared. Evolution Points: Obtained by killing creatures in the Grey Realm, they can be used to evolve main attributes, secondary attributes, skills, and even special abilities on the attribute panel! Difficult to obtain, use with caution! After reading about evolution points, Alex Knight hesitated. He pondered for a while: if these evolution points were truly useful, where should he invest them? Obtained through such hardship, indeed. The battle between Alex Knight and the Thunderworm was a life-or-death struggle. He had nearly perished, only to gain these 100 evolution points. Alex Knight wasn't about to squander them recklessly. After observing the attribute panel for a while longer, Alex Knight began to understand more about what was happening. The world he had entered after waking up drunk was called the Grey Realm. The Grey Realm was a peculiar world partially rooted in reality yet independent from it. Alex Knight could tell from the dilapidated buildings that they were projections from the real world, but the unique properties of the Grey Realm had rendered these buildings extremely run-down. Of course, issues regarding the Grey Realm were trivial compared to the attributes. In terms of his physical attributes, Alex Knight could be considered outstanding. As stated on the attribute panel, the average attribute value for humans was ten points. In other words, the average attribute value for a normal adult male was ten points. Alex Knight felt a slight sense of satisfaction. Compared to the attributes of ordinary people, his strength attribute was quite remarkable. From the attribute panel, it was clear that strength was a combination of muscle and physical robustness. Alex Knight's muscles were rated at eleven points, and his physical robustness at ten points. When combined, his strength was 10.5 points. This value was five percent higher than that of an average adult male. Though this increase wasn't substantial, the average attribute of ten points was derived from the sum total of all normal adult males divided by the population. To put it simply, a high school student typically had a strength attribute around six points, while an office worker engaged in clerical work might have a strength attribute of about seven points. Construction workers on a site could exceed ten points in strength, and lightweight professional boxers or special forces operatives typically ranged from thirteen to fourteen points in strength. On the other hand, adult women generally had three to four points less strength than adult men. Without a doubt, Alex Knight's current strength surpassed that of many adult males, approximately fifteen percent higher. This ratio was quite good. A fifteen percent advantage in strength was sufficient to dominate in one-on-one physical contests. Similarly, Alex Knight's agility was rated at 9.75 points, slightly higher than that of an average adult male. His high flexibility and reaction times meant that he could punch faster than an average adult man by over twenty percent, enough to land hits on an opponent before they could react. However, his balance score of only eight points was mediocre, explaining why Alex Knight had been slower on the balance beam during his military training. With a constitution score of ten points, including nine points for health, Alex Knight's health was relatively stable. While he couldn't avoid minor illnesses like colds, their symptoms wouldn't severely impact his physical condition. Of course, if luck was against him, he could still face serious illnesses. His stamina score of eleven points indicated that Alex Knight had an advantage in activities requiring endurance, such as long-distance running.
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