[Sense Herb (Common)] – Gives a passive ability to detect herbs and a rough feeling of their properties. An alchemist must be able to find the materials to craft his products, after all. Adds a minor increase to the effectiveness of Sense Herb based on Perception. [Sense Poison (Uncommon)] – Gives a passive ability to detect poisonous substances and their toxicity level. An alchemist must be able to find the materials to craft his products, after all. Adds a minor increase to the effectiveness of Sense Poison based on Perception. These two skills were, in his honest opinion, quite necessary. It would be splendid out in the forest or anywhere else really, as finding herbs and toxic materials he could craft from likely wasn’t just found lying about. Or maybe they were; he just wouldn’t kno

