xiii. intro to aesthetics

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In this closing portion, I will be going over an array of topics concerning aesthetics ( layouts, graphics, apps, and etc. ) Aesthetics is my least favorite thing to talk about because I spend so much time making them that it now gives me a headache. However, I will be speaking about it in this portion of the book.  Disclaimer: I am not an expert when it comes to anything! So please don't take my words as gospel. This is simply a resource where I provide personal tips and advice on an array of topics.  Now, buckle up. Today I will be presenting an introduction to aesthetics. Or also known as the (unofficial) most dangerous game on w*****d.  Honestly, I don't know where to start because I have so much to say yet nothing at the same time. The subject of aesthetics is one that is not discussed in-depth like this. Typically, it's one person asking another on w*****d, "Hey! Where'd you get that?" or "Hey! Where'd you find the symbols?" However, I'd like to take a different approach. First, I'm going to start off this chapter with the truth: having a nice layout, a pretty aesthetic, and a profile/layout theme is annoying. People who use fonts heavily in their aesthetics rarely admit this. I am not one of those people. Creating an aesthetic, keeping it, putting it in all your books for continuity and consistency is an ass and a half. It's annoying and a hassle that isn't necessary, but people, including myself, want to have a pretty book. So, we put ourselves through dozens of headaches and time staring at a screen. And as much as nobody really wants to admit it (although it's true), a pretty book tends to attract more attention and readers. A book can be poorly written, but have an incredible layout and receive more readers and votes compared to a book that is brilliantly written and has a strong plot with strong characters, but it's set up in an "aesthetic" manner. But people aren't ready for that conversation yet.  Second, creating an aesthetic and applying it to your books is a dangerous game to play. You might like the layout for a couple of days or weeks, but inevitably, you will change your mind and want to do an entirely new layout. It's taxing and takes time to do, only for you to hit the remix button and remake it, again, days/weeks/months later. I've done this so many times, so I experience the struggle quite a lot. 
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