Chapter 17: Making Iceflame Potion

504 Words
As soon as Kulas logged in, he went about his usual routine. Sunday was his day for attending church, spending time with his family, and later, immersing himself once more in the virtual realm. Upon logging in, Kulas eagerly opened his game interface to check his progress: Kulas's Level Interface: Level: 8 Experience: 4300/6400 HP: 1400 Mana: 2000 Strength: 40 Agility: 100 Intelligence: 90 Stamina: 60 Available Points: 0 Gold: 0 Silver: 15 Copper: 30 Equipment: Weapon: Lightning Edge (Level 8 Magic Sword) Damage: 1000 Speed: 1.2 Magic Amplification: 15% Head: Ironclad Defender (Level 5 Bronze Plate Helmet) Defense: 120 Strength: +10 Weapon: Ironhide Blade (Level 5 Bronze , Sword) Defense: 180 Strength: +15 Gloves: Ironclad Gauntlets (Level 5 Bronze Plate Gauntlets) Defense: 80 Strength: +8 Ring: Ring of Nothingness (Level 8 Silver, Ring) Agility: +40 Stamina: +30 Stealth Skill Accessory: Lightning Edge Pendant (Bronze Pendant) Agility: +10 He took a moment to marvel at the progression of his skills, both active and passive: Skills: Magic Swordsmanship: Mastery 30/100 Amplify Magic: Passive skill that boosts magical properties of equipped weapons. Elemental s***h: Infuse sword strikes with elemental energy, dealing bonus damage. Lightning Strike: Mastery 20/100 Lightning Infusion: Passive skill that enhances weapon attacks with lightning damage. Electric Surge: Unleash a swift melee attack charged with electricity. Thunderstrike: Mastery 15/100 Chain Lightning: Passive skill that gives a chance to chain lightning between multiple enemies. Thunderous Blow: Deliver a powerful strike that creates an area-of-effect lightning explosion. Elemental Affinity: Mastery 10/100 Elemental Mastery: Increase the potency of elemental effects in spells and attacks. Excited about his new potion recipes, Kulas headed to the Adventurer Association. Acquiring the ingredients for the recipes, including the rare Flaming Grass and Ice Flower, was no trouble. He paid 10 silver for the necessary materials and then proceeded to rent an advanced alchemy room at the cost of 1 silver per hour. The advanced alchemy room was spacious, measuring 10×20 sqm, and equipped with advanced alchemical apparatus that granted a 10% increase in success rate. With his intermediate alchemy apprentice status, Kulas was prepared to craft the coveted Iceflame Potions. Enthusiasm coursing through his veins, Kulas set to work. He meticulously combined ingredients, controlled temperatures, and drew upon his alchemical mastery. As time slipped away, Kulas found success, crafting 70 Iceflame Potions and 150 Basic Stamina Potions. These potions carried exceptional properties: Iceflame Potion:Effect: Recovers 20% of HP and mana every second for 5 seconds.Rarity: Intermediate Basic Stamina Potion:Effect: Restores 10% stamina every second for 10 seconds.Rarity: Basic Satisfied with his creations, Kulas left the alchemy room. As he ventured to the auction house to list his potions for sale, the potential for profit filled his thoughts. Despite the auction house's 20% transaction fee, he saw the opportunity for financial gain. With care, he listed 20 Iceflame Potions for 1 silver each and 50 Basic Stamina Potions for 30 copper each. While he awaited sales, he reached out to his friends to gauge their interest in a dungeon dive.
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