Listening to Player 9's impassioned speech, everyone fell into confusion.
Whether it was the players still in the game, the three eliminated Werewolf players, the commentators, or the audience—all were shocked by the sheer audacity of Player 9's imagination.
There was nothing wrong with siding with Player 12, but accusing Players 6 and 8 of being Werewolves was a huge stretch.
The commentators and audience had Ling Zuo's perspective; they clearly knew Ling Zuo's true identity was the Witch.
Watching Player 9 confidently argue that Ling Zuo was a Werewolf, everyone felt speechless.
In the spectator room, the three eliminated Werewolf players exchanged glances, all looking bewildered.
"You claimed to be the Miracle Merchant and attacked both Players 6 and 8, hoping the good players would think you were a Werewolf trying to sabotage Player 12, thus making them side with Player 12. That was the plan, right?" Player 2, Nie Pan, looked at Player 5, Hui Jin, with a hint of confusion.
"Exactly. I never expected the good players to believe me," Player 5 nodded:"When I delivered my last words, I already guessed Player 6 was probably the Witch.""If I really wanted the good players to believe me, I would've said I gave Player 6 a poison potion to challenge Player 8.""Instead of saying I gave my ability to Player 8 while challenging Player 6—the Lucky One who seemed to be the Witch—and Player 8, the Miracle Merchant."
Player 10, Zhang Qiang, sighed emotionally: "But Player 9 actually believed you. He thinks you were the eliminated Miracle Merchant."
"I didn't see that coming either," Player 5, Hui Jin, spread his hands helplessly.
"The result is the same—Player 9 still chose the wrong side," Player 10, Zhang Qiang, said with a smile.
"No, it's different," Player 5's expression turned grave.
"Indeed, it's different. Player 9's argument is likely to annoy the good players," Player 2, Nie Pan, nodded:"If any good player decides Player 9 is a Werewolf, they'll switch sides from Player 12, even if they initially supported him.""Because Player 12 gave Player 9 a gold water."
Player 10, Zhang Qiang, suddenly realized: "Right! Player 9 is Player 12's gold water!"
While the three Werewolf players discussed, the two commentators analyzed Player 9's speech.
"Player 9's speech is so strange. How did he convince himself that Player 5 was telling the truth?" Commentator Agu was puzzled: "Accusing Players 6 and 8 of being Werewolves is really absurd."
"After hearing Player 9's off-police speech, I think he must be a Werewolf," Commentator Xiaoyi stated her conclusion: "Player 9 and Player 12 must be Werewolf teammates. That's why Player 12 dared to give Player 9 a gold water during the police phase to gain credibility—he never feared Player 9 would betray him."
"Player 9's police speech was actually good, but this off-police speech is really **," Agu remained confused:"But Player 4's speech truly doesn't sound like a Prophet, and Player 9 is supposedly Player 12's gold water.""It's like they're competing to see who can sound more suspicious.""I'm starting to struggle telling these two Prophets apart."
Hearing Agu's words, Xiaoyi smiled even wider, stating firmly: "I've made up my mind. Player 4 is the Prophet. Ling Zuo's ability to choose sides is truly amazing!"
Agu: "..."
The audience reacted most strongly to Player 9's speech.
"Who would actually believe Player 5 was the Miracle Merchant? What a genius!""Calling a Lucky Witch a confirmed Werewolf—now that's some logic.""Is Player 9 the Alpha Wolf? What kind of nonsense is he spouting?""Player 9 is Player 12's gold water. If 9 is a Wolf, 12 must be too.""Werewolf giving gold water to a Werewolf during the police phase—they're bold. I never noticed.""Players 12 and 9 spoke well during the police phase. It's normal to miss it.""Good police speeches mean nothing when the off-police speech is this explosive.""Player 11 voted for Player 12 for the police badge. After hearing Player 9's off-police speech, they should switch to Player 4.""Not just Player 11—all good players should realize what's happening now.""With a speech like Player 9's, any remaining Werewolves will have to pretend to side with the good camp.""Players 6 and 8 are among the few who chose correctly. Who was mocking them earlier?""They actually picked the right side. Impressive—true professionals!""Is there a chance Player 9 is a Werewolf trying to sabotage Player 12, the real Prophet?""How can a gold water sabotage? If 12 is the real Prophet, 9 must be good.""Right, Player 9's speech confused me.""Honestly, Player 12's speech doesn't matter anymore. Just compare Players 4 and 9—who sounds more like a Werewolf?""Player 4's speech is definitely not that of a Prophet. I'm still siding with Player 12. I think Player 9 is just a good player who messed up his speech.""That's possible. If Player 9 is a Werewolf, I can't understand what he's doing."
At the competition venue, Player 12 stared at Player 9 in confusion.
Am I that persuasive? Just giving a gold water drove him crazy?
To side with me, he's even accusing two Gods of being Werewolves. My own Werewolf teammates wouldn't dare charge this hard.
At least I'm guaranteed Player 9's vote. Not bad.
As Player 12 felt pleased, a sudden realization hit him.
Oh no!
With a speech like Player 9's, all good players will think he's a confirmed Werewolf!
And he's my gold water. If he's labeled a Werewolf, that makes me one too!
Thinking this, Player 12's gaze toward Player 9 instantly changed.
Are you playing dirty, trying to sabotage me?
Did you already decide Player 4 is the real Prophet, so you're speaking horribly on purpose, making others think you're a Werewolf and abandon me?
Then during the elimination phase, you'll vote against me, joining the good players to eliminate me!
You could even be fishing—seeing who still defends me, then accusing them of being Werewolves.
That's way too ruthless.
But ignoring the content, Player 9's tone and demeanor seem genuinely supportive.
Maybe I'm overcomplicating?
Maybe Player 9 isn't scheming at all—he truly wants to side with me?
If that's the case, Player 9, please stop talking. Just side with me quietly.
The more you talk, the more supporters I'll lose.
You're a good player speaking worse than a Werewolf!
I can barely defend this.
Player 12's mind raced, torn between possibilities, unable to discern Player 9's true intentions.
But either way, the situation was turning against him.
Player 12 could only hope Player 9 was sincere—with that vote, there was still hope.
Of course, Player 9 had no idea what the person he was supporting was thinking. He remained immersed in his own speaking rhythm.
"Next, I'll present an ironclad logic explaining why Player 5 isn't a Werewolf.""Players 6 and 8 claimed to be the Lucky One and Miracle Merchant during the police phase.""If Player 5 were a Werewolf pretending to be the Miracle Merchant, why would he say he gave his ability to Player 8 while opposing both Players 6 and 8?""That's practically announcing he's a Werewolf to everyone!""What benefit is there? None at all!""What was Player 5 doing? Not helping the Werewolf team at all?""Put yourself in his position. If you were a Werewolf pretending to be the Miracle Merchant, how would you speak?""If it were me, I'd say I gave my ability to Player 6, only needing to challenge Player 8.""But Player 5 resolutely chose to oppose both Players 6 and 8.""Why?""Because Player 5 really was the Miracle Merchant. He gave his ability to Player 8 on the first night and got killed by rebound.""He knew Players 6 and 8 were Werewolves. Even alone, he had to tell the truth.""That's my assessment of Players 5, 6, and 8.""I've explained the logic in detail. I'm sure everyone can see it now."
"Finally, Player 2 is definitely a Werewolf.""The reason is simple: with Player 4's police speech, no good player would think he's the Prophet.""Player 2 voting for Player 4 for the police badge is an admission of being a Werewolf. All his reasoning for siding with Player 4 is fake—the real reason is to charge for his Werewolf teammate.""His purpose in pretending to be the Guard, besides canvassing for Player 4, was to confuse the Witch into thinking the Guard was eliminated.""That way, if the Witch was still alive, they wouldn't dare reveal themselves.""Player 2 signaled Player 6 in his last words: if Players 5 and 10 didn't claim to be the Witch in their last words, Player 6 should pretend to be the Witch.""Four Werewolves pretending to be four Gods, facing off directly.""If the real Witch didn't speak up, Players 6 and 8 would gain maximum credibility, strongly canvassing for Player 4."
"Another point: Player 2 only discussed one side in his last words, never considering Player 12 as a possible Prophet.""This was to counter the real Guard's mindset.""From the real Guard's perspective, Player 2 is a confirmed Werewolf. They'd wonder why Player 2 acted this way.""Would a Werewolf really guide me to the right side? Could Player 4 actually be the real Prophet?""Once they start thinking that, they'll become confused about the two Prophets."
"I'm speaking to the Guard now: keep it simple. Just listening to their independent speeches, you can tell Player 12 is the real Prophet.""I've laid out all my logic. The Werewolf list is clear: Players 2, 4, 6, and 8—four Werewolves charging openly.""The Werewolf King is either Player 6 or 8.""I think Player 6 is more likely the King, since he didn't dare claim to be the Witch during the police phase, fearing poison.""He only dared pretend to be the Witch off-police after learning the real Witch had no poison left.""We can figure out the King tomorrow. Today, we must eliminate the minor Werewolf Player 4.""I've found all four Werewolves. Inspections don't matter anymore—check anyone."
"Finally, I urge the Guard seriously: you must protect Player 1 tonight. It will definitely be a *** (safe night).""Because Player 1 is definitely the Witch who didn't dare reveal themselves.""The reason is simple: a Witch who saves instead of poisoning would definitely speak during the police phase.""There were 7 players during the police phase. Player 12 is the Prophet, Player 5 was the Miracle Merchant, and Players 4, 6, and 8 are Werewolves.""The only ones with unknown identities are Player 1 and me.""And I'm not the Witch, so Player 1 must be the Witch with the healing potion.""Player 1 didn't recognize Player 2 as a Werewolf, fearing he might be the eliminated Guard, so they hid, not revealing themselves during off-police speeches.""And Player 1 spoke before Player 6, which is why no one challenged Player 6 when he claimed to be the Witch."
"I've made all logic clear.""Let me assign roles: eliminate Werewolf Player 4 today. The Guard protect Witch Player 1 tonight—it will be a safe night.""Tomorrow we'll eliminate Player 8, then Player 6 on the third day. The good camp will achieve a Spring Victory directly."
After this nearly frantic speech, Player 9, Yuan Shu, clicked the stop button to end his turn.
Listening to Player 9's speech, Ling Zuo felt immense shock mixed with confusion.
Shock because he knew Player 9 was good, yet he presented so many wrong arguments with a completely flawed perspective.
Confusion because somehow, Player 9 managed to make all these wrong arguments self-consistent.
You had to admire that.
A good player choosing the wrong side should be bad.
But his explosive perspective actually helped the good camp.
This performance would wake up all good players who sided with Player 12.
Since Player 9 was Player 12's gold water, if everyone decided Player 9 was a Werewolf, they'd abandon Player 12.
The game would become simple: do the opposite of what Player 9 suggested, eliminate Player 12.
Good camp achieves Spring Victory, and I get MVP!
However, Player 11's upcoming speech shocked Ling Zuo once again.