Duncan has always been curious about what is so special and dangerous about this goth doll that calls herself "Alice", so that the sailors who escort her are so nervous that she can occupy the name of Abnormal 099 in this world where dangerous and strange things emerge one after another.
It is true that a doll that can move on its own and has a sense of reason is indeed very evil, and the scene of her occasionally running around with her head in her hands or moving separately is also really terrifying, but in Duncan's opinion, this evil is far from the standard of "getting a superior number", and the simplest comparison is a piece of information he learned from Nina:
Anomaly 196-Blood, a dangerous anomaly contained and sealed in the underground sanctuary of the Prand Church, its body is the blood equivalent to the amount of blood in the whole body of an adult male, this anomaly has certain thinking characteristics, will flow and spread on its own, will actively try to replace the blood in the body of the nearby eligible "host" and occupy the body to escape, the way to prevent its flow and spread is to store it in twenty-two blood jars and keep it frozen - but if someone bleeds within ten meters near the storage point, the seal will be immediately invalidated, The blood in the bleeder's body will be replaced by Abnormal 196, and the host's own reason will also be taken over.
This anomaly ignores the countermeasures below Saint and will unconditionally kill hosts that meet the requirements.
As one of the most dangerous anomalies managed by the city-state of Prade, information about Anomaly 196-Blood is always open to the public to ensure that once the anomaly leaks into the city, authorities can quickly locate and take measures to respond.
Duncan didn't know what the so-called "saint" was, but from the name, it was clear that it should correspond to some kind of fairly powerful transcendent level, maybe the inquisitor Vanna who appeared in the newspaper was a saint - and how many saints like her who had the potential to fight against anomalous 196 in the entire city-state of Prade?
This is just an anomaly 196, ranking nearly two hundred things outside the hundred - Alice's number is anomaly 099.
Within 100 digits.
Although according to Nina, there is some uncertainty in the numbering of anomalies and anomalies, and it is not always possible to make a clear contrast between different anomalies and anomalies, in general, the top anomalies and anomalies usually have higher dangers, or more strange and uncontrollable "characteristics", or they have caused amazing damage or contributed to special historical events, and firmly occupy a unique upper number in the way of historical names.
In any case, numbers within 100 digits mean extremely tricky strange characteristics and dangers for the civilized world, or some amazing work has been done in history, but this cursed doll named Alice......
Duncan glanced back at Alice, who was following him honestly, who noticed the captain's gaze, immediately raised her head, and replied with a harmless and somewhat cowardly smile: "Hey...... It's
impossible to expect this guy to figure out his own danger - he still has to look for a way out of the historical archives of the city-state of Prade.
But how does an antique store manager who lives in the lower city get in touch with this kind of "confidential information"? The "antique industry connections" left by that cultist Ron are obviously impossible, and most of the things in that store are no older than last week......
Duncan thought quietly, and at the same time his footsteps did not stop, the green spirit fire burned quietly in the lantern in his hand, gradually spreading deeper into the cabin, and the ambient light that showed an "inverted" state due to the strange environment of the bilge was mixed with the light of the lantern, presenting a strange and even dizzying, psychedelic and confusing state of light and shadow.
To outsiders, this scene may be an extremely treacherous, eerie and terrifying picture.
However, Duncan's heart felt a faint calm, his power was soaked in the light of the lantern, like a trickle of water penetrating into the depths of this cabin that had been closed for an unknown number of years, and this previously completely unknown bilge structure was becoming clear in his mind little by little, and a subtle "touch"
came The last area of the Lost Homeland was back on track, and Duncan could feel more and more clearly that as he explored, the faint "restlessness" of various things in the cabin around him was gradually calming down.
Indeed, as the goat head said, the bilge of the Lost Homeland has been soaked in the boundless sea for a long time and has some "changes", but as long as the captain personally comes down to appease it, the order on the ship will gradually calm down.
"You are really afraid of the bottom of the sea, even if you just come to the cabin below sea level," Duncan suddenly said to Alice, who was following him, "Then why do you have to follow?"
"I...... I didn't expect so many at the time! Alice forced herself to calm down, "What I think is how to go, it's also on the boat...... How can I have the concept of 'cabin below the waterline'!" I'm just a doll!
"You don't even have a digestive tract, and you still study cooking - don't use the doll as an excuse," Duncan said casually, "You need to make up for the knowledge on the ship in the future."
Alice groaned in frustration, and Duncan was silent for a moment and then asked curiously, "Why are you so afraid of the deep sea?" Or ...... Why are you so afraid of 'soaking in the sea'? I know the deep sea is dangerous, many people are afraid of the deep sea, you said this reason, but now it seems that ...... Your nervousness is worse than I imagined, to the point where even just standing in the cabin below the waterline makes you nervous just thinking about the sea water outside...... Don't grab that little lace on your clothes, there is no replacement clothes for you on the lost hometown number, and you can sew them yourself.
"Oh," Alice quickly relaxed her hand a little, but then unconsciously pulled up the button, "I...... I haven't thought about this question at all, I'm just afraid, I'm afraid it won't work?
Listening to Miss Doll's nervous tone, Duncan was noncommittal, he looked at the end of the corridor and saw that a staircase sloping downward had appeared in sight.
That's deeper, probably straight to the bilge - where the ship has the deepest contact with the Boundless Sea.
Duncan and Alice stood at the staircase and looked down, and by the light emitted by the spiritual fire lantern, they did not see the cabin structure below, but there was a door standing deep in the darkness.
When he saw that door, Duncan couldn't help but frown.
The structure here is actually not normal, first of all, the road to the bilge seems too long - the stairs between the upper cabins are actually continuousYes, you can quickly reach the cabins on each floor, but on this level, the stairs leading to the depths are at the end of the corridor, and you need to go through almost the entire warehouse area to get there, which will undoubtedly affect the efficiency of the passage in the ship.
Secondly, there was an additional door under the stairs.
Duncan hesitated for a moment, but picked up the lantern and walked down slowly.
Alice hesitated even more, but in the end she honestly followed - now she would never dare to let herself return to the upper deck, or she could feel a little safe behind the captain.
Soon Duncan was in front of the door, holding up his lantern to illuminate the surroundings, trying to find out if there was a text around the door—and then a line of letters on the door frame unexpectedly appeared in his sight:
"The last door in the bilge."
"What does this mean?" Alice looked curiously at the letters on the door frame, "The last door in the bilge...... Under normal circumstances, shouldn't the door number indicate the function of the room?
"Obviously a reminder," Duncan thoughtfully retracted his gaze towards the door frame, his hand resting on the doorknob, reminding the doll beside him before pushing the door open, "If you find that there are other doors after entering, don't touch them."
Alice nodded nervously, and then saw Duncan push open the "last door of the bilge".
A strange pale glimmer came to meet him.
They stepped forward and stepped into the open space.
After seeing the situation on the other side of the door clearly, Alice's eyes widened instantly: "This ...... She ......
"this" for a long time before finally holding back: "Boat...... Captain! The bottom of the boat is broken! It's broken!
She shouted loudly, but Duncan did not respond for a moment - because the latter was also looking at the situation around him in a daze.
The deepest layer of the Lost Home, the bilge structure soaked in the boundless sea - shattered!
What catches the eye is the cabin that is completely fragmented, with countless huge cracks and cavities emitting shimmering light, hundreds of cabin fragments scattered and floating in space, and maintaining a certain "fragmented order", maintaining the contours and structure of the bilge.
And through the huge cracks between the countless fragments, Duncan could clearly see the "landscape" beyond the bilge -
it was not the deep and dark boundless sea he imagined, but a pale and dark nothingness, and countless dim lights and shadows that quickly shuttled through the nothingness.