When the crimson words were reflected in Chen Ye's pupils, he felt his control over his body gradually returning.
Through his blurry vision, a cell phone slowly appeared beside Chen Ye. The blood-red text was located in the center of the phone screen, so vivid and almost dripping from it.
"cell phone?"
Chen Ye struggled to his feet, intending to pick up the blood-red phone beside him.
But as soon as he reached out his hand, he suddenly froze.
She noticed that her hands had become more slender, her frame had shrunk, and her palms were smaller. Although her skin wasn't particularly fair, it was of good quality, and she was clearly not very old.
He looked down and found that his body had changed, and he had become a teenager.
She was wearing a linen short-sleeved shirt with the sleeves completely torn, with only the right sleeve barely covering her arm, making it look like a vest. Her shorts, which reached about a third of her thighs, were also torn with several large holes. Her thin thighs were not much thicker than her calves, and her legs were almost straight.
This outfit is so impressive that even a beggar on the street would be moved to tears!
"Time travel? Or is it just a character from the game's initial template?"
Chen Ye muttered to himself, but after these few months of surreal experiences, he was no longer surprised by the changes in himself. He then picked up the blood-red phone from the ground.
Upon opening it, one sees a scarlet screen, from which lines of rules then appear—
[Dear player, congratulations on surviving and arriving in the bizarre era!]
Please read the game rules carefully:
[1. Players should role-play according to their assigned identity; different identities will grant different characteristics.]
[2. The priority of features will be flexibly adjusted based on the sequence to which they belong, the anomaly value, and different situations. Features are not a panacea, but you can't do without them.]
3. All transactions follow the principle of equivalent exchange. Players can confidently use their initial item, the "Crimson Phone," to trade with other players and exchange for items and information.
4. Each player will initially receive a random identity and will have one chance per month to draw an exclusive talent.
[5. Completing game levels gives you a chance to obtain different identities, traits, and spirit items... increasing your personal assets. Only the brave can become the winners of this game!]
[6. The Mysterious Era will feature different types of binding rankings each month. The higher the ranking, the richer the rewards. Friendly reminder: The player who achieves first place can inherit the exclusive talent for this month and unlock a super-rich gift pack!]
Chen Ye was already familiar with the first two rules when he was a beta tester.
The core gameplay of the Mysterious Era.
In the game, everyone will play a specific role and acquire rule-based characteristics.
These characteristics are not only the fundamental rules for surviving in the bizarre era, but also the most important path to becoming stronger.
But the third rule is followed by new content added after the arrival!
Chen Ye's gaze fell on the blood-red phone in his hand, and a slight thought crossed his mind:
"I've never seen this blood-red phone before. It comes with a panel viewer function and should be an initial item that's bound to the player."
From its appearance, the blood-red phone looks very old-fashioned, similar to a basic mobile phone for the elderly. It is a flip phone with a dark, shiny metal casing that gives it an indestructible feel. In addition, it has the size of a smartphone, so holding it in your hand is like holding a perfect brick!
It might even be used as a melee weapon.
Open the flip phone and use the buttons at the bottom to complete all the basic operations.
After familiarizing himself with the operation, Chen Ye quickly exited the rules explanation interface and returned to the main menu, discovering that the Crimson Phone was divided into several major modules—
[Personal Information], [Strange Interface], [Information Notifications], [Monthly Ranking]...
The notification sent by the blood-red phone was included in the "Message Notifications" section.
Chen Ye's mind stirred slightly, and he clicked on [Personal Information] —
Player: Chen Ye
Identity: [Wanderer]
Features: None
Spiritual object: None
Personal assets: 0 coins
Title Aura: None
Exclusive Talent: To be drawn
Weirdness level: 1
Game completed: 0
...
Chen Ye's gaze fell upon his current identity—
【The Wanderer】
This should be the initial unlocked identity.
beside,
There is also an option for notes/comments.
Upon clicking, a description of the [Wanderer]'s characteristics immediately appeared—
[The gaze of the poor]: The way you look up has a mocking effect. It's best not to stare at others for too long, or you'll get a beating from the wrath of the authorities!
[Good Luck]: When wandering, one is more likely to receive special luck; the more one walks, the more good luck one will receive.
【Wandering Heart】: When you come into contact with other wanderers, you are more likely to receive friendly help.
"Starting as a wanderer, that's some seriously bad luck..."
Chen Ye couldn't help but mutter a curse in his mind.
During the closed beta of the Mysterious Era, Chen Ye tried all sorts of different starting scenarios and had a lot of information about various identities in his mind.
However, he had played hundreds of starting games, and none of them were more difficult than the Wanderer!
There was hardly a normal person in the entire bizarre era.
It's all a trick!
Given the characteristics of the "Wanderer," who is inherently lowly, even a random monster could easily kill them!
In addition, their gaze carries a mocking effect, meaning that simply raising their head could bring them deadly trouble!
If you put this in a world full of strange things, you'd probably explode if you looked at it for even a second!
As for the other two characteristics...
In fact.
It's also difficult to achieve the desired effect.
Although characteristics related to luck are usually considered high-end, the concept of luck is very vague for a wanderer.
The more you travel, the more good luck you'll receive...
but.
It's hard to explain exactly where this luck came from.
In addition, the third trait allows one to receive help from fellow "wanderers," but such beings are usually of lowly status and can offer very little assistance.
I don't know where I might run into them!
therefore.
The identity of a wanderer has the worst effects, but the positive effects are too abstract, making it impossible to know how to play the game.
It's almost a hellish start.
"Hiss, did this damn system figure out I'm a beta tester and deliberately increase the difficulty?"
"A hellish level of starting difficulty for a profession."
"That's really giving me too much credit."
Chen Ye's lips twitched slightly, but he wasn't too disappointed. His gaze fell on the exclusive talent that was "to be drawn".
Besides identity, unique talents are also very important.
If I can draw a better identity, then I can turn things around.
"My talent for this month has not been drawn yet."
"etc……"
"If I take advantage of the [Wanderer] trait and spend a whole day traveling before drawing the talent, will I get good luck?"
Chen Ye suddenly seemed to have discovered a new continent, and his eyes lit up!