Chapter 7: The Awakening Layer‎‎. Part 2: The Anti-Player Protocol‎ ‎

674 Words

‎ ‎ ‎System Clash – Unreal Layer 03 ‎ ‎The world cracked. ‎ ‎Tega’s reconstructed Zion—only half-built—buckled under the pressure of something older than the system itself. ‎ ‎The Anti-Player landed hard, warping gravity and light around it like a singularity in humanoid form. Wherever it moved, code bled. ‎ ‎“You're not a player,” it hissed, its voice bending like metal. ‎“You're a leftover.” ‎ ‎Tega stood her ground, glowing with system access she didn’t yet understand. ‎ ‎“Then why are you afraid of me?” ‎ ‎The thing laughed—a screeching, distortion-heavy burst of mockery. ‎ ‎“I’m not afraid. I’m here to delete you before you undo what was meant to be broken.” ‎ ‎Origins of the Anti-Player ‎ ‎The Architect, watching from the edge of the collapsing grid, finally sp

Free reading for new users
Scan code to download app
Facebookexpand_more
  • author-avatar
    Writer
  • chap_listContents
  • likeADD