Elara didn’t sleep.
The lighter sat on her desk like a ghost she couldn’t banish. She’d locked it back in the box, shoved it under her bed, but its weight still pulled at her thoughts.
By morning, whispers followed her through the halls. Whispers she couldn't quite hear, but they clung to her like shadows.
At lunch, her tray sat untouched. Sera slid into the seat across from her without asking. “Cute brooding. Killian almost looked impressed last night.”
Elara rolled her eyes. “Do you ever not talk?”
“Not when I’m curious.” Sera pulled out a small folded paper and pushed it toward her. “You’re officially part of the game now.”
“What game?”
“The Dare List.”
Elara unfolded it.
A simple list.
Twelve blank spaces.
One name filled in: Elara Sinclair – Box #17 – Completed
Underneath:
Rule One: You complete your dare.
Rule Two: You never speak of the Council.
Rule Three: If you quit… you disappear.
Elara raised a brow. “This some secret society cosplay?”
Sera leaned in, voice low. “Every year, the Council picks twelve. One dare each. If you finish all twelve… they grant you anything. One thing. No limits.”
Elara frowned. “Like a wish?”
Sera’s eyes glittered. “More like a deal.”
Across the room, Killian sat at the head of a table like royalty, surrounded by loyal silence. His eyes flicked up. Met hers. Held. You’re already in, they seemed to say.
Elara looked back at the list. Her name was real. Her dare was done.
Her hands felt warm again.
“So what happens if I walk away?”
Sera smiled, but it didn’t reach her eyes. “Then I hope you said goodbye to anyone you like.”
The bell rang. Students scraped chairs and filed out, but Elara stayed seated, her eyes on that list.
Someone knew her past.
Someone wanted her to play.
And someone had made sure her first dare hit way too close to home.
She folded the list and slipped it into her jacket. If this was a trap, she’d beat them at their own game.
Let them think she was just another player.
Let them think they had control.
But fire doesn’t follow rules.
It burns.