The adventure continues. Stacy is getting used to being a princess in her medieval home of Castle Avalot, quite the step down from the technological setting of Earth where she's lived most of her life. But there's nothing left on Earth for Stacy anymore. Besides, she likes it here. Many months have passed since she's arrived, and she's enjoyed the peace that has come following the defeat of Vitrax the Shadeon and his hunters, but following their defeat, their master, the Dark General has taken things into his own hands. What is his plan? What does he have in store for the Princess of Nirvana? Her peace maybe short lived. Destiny beckons. She'll soon find she doesn't have much of say as to whether or not she gets to heed the call of Destiny.
In a fictional Earth, Stacy Madison from Orleans is your average girl with highly overprotective parents who make most of her life choices for her. She looks forward to moving to college and starting a life of her own. But things get complicated as she approaches sixteen. She's being stalked by mysterious strangers in trench coats only she could see for some reason. Then on the hour during which she turns sixteen, her life completely flips. Suddenly, No one remembers her anymore, and an assassination attempt was made on her life in the school parking lot by the strangers who had been stalking her. It turns out they are actually reptilian creatures disguised by magic known simply as Screechers. She is saved by a friend and is sent home while he holds them off. She goes home to find out her home is now occupied by strangers who claim they have been living at her home for the past sixteen years. Apparently, her parents have disappeared too. In the ensuing confusion, there is a gas explosion that knocks everyone out.
She wakes up in a holding cell with charges of assault and battery and making a prank call. Of course, even her medical history and school report cards were wiped out mysteriously, and not a trace was left to prove that she ever existed. She is rescued from prison by the very friend who had saved her earlier.
Dodging witches and bounty hunters, he takes her to her home world Eidenvellir, where she learns that she is the first Red Mage of the Whisp Order of Mages to be born in three hundred years, and that in itself would be the first omen warning her of a destiny that awaited her, one that would decide the fate of all worlds.