14 Alex Aggro = Agression/Agressive = also hate or threat = Used to describe how much focus a monster has on a player. In dungeons, tanks are supposed to have all the monsters focused on them, not on any of the other players. Generally, this is done as a percentage or level. But this can always change, if, for example, a healer is healing someone too much, out-healing the health bar of a player, it may pull the aggro away from the tank and to the healer, which, of course, is a bad thing. As a tank I have a range of skills to deal with this, but it’s always better if other people don’t do something that would pull the aggro away from me in the first place. I can see Fleur isn’t really happy with all the questions her mum is asking me, though, I have to admit, they’re not as bad as the on

