Chapter 15: Arsenal of Weapons

636 Words

CHAPTER 15 Arsenal of Weapons At the start of each new game, a white card must be taken by the player to fulfil the entry process into a new adventure. These unnamed white cards will contain a gift for the player, which the user can use once entered into the game play, or as and when they are required. These gifts will come in the form of a weapon or tool, and whilst mostly unknown to the user, they will come with no instruction or direction. Only in their time of need, will they make themselves known and their purpose felt by the player. It is up to the player to discover these weapons for themselves, in their own time, usually at a time of desperation. Each weapon will have a single use only. Sanzalastaa: The Ancient Sword of the White Flame An ancient and mystical weapon of unknown

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