
Josephine Ritcher had one simple rule when it came to games:
If it could be completed, she would complete it.
For eight months, she had dedicated herself to Moonlit Reverie, an otome game filled with seven romance routes, hidden events, secret endings, and enough missable content to drive an ordinary player insane.
Josephine loved every second of it.
Or at least, she did until she became stuck at 98% completion.
Determined to uncover the final hidden event, Josephine discovered something that shouldn't have existed—a mysterious character that wasn't listed anywhere in the game.
Then her screen displayed an impossible error.
When she opened her eyes again, she found herself in Elysia, the world of Moonlit Reverie.
The problem?
She wasn't Estelle, the game's original heroine.
She wasn't even a character she remembered.
She was simply...
Josephine.
And the world around her was already beginning to deviate from the game she knew.
Characters were saying things they never said.
Events were happening where they shouldn't.
Routes that were supposed to be locked were changing.
And somewhere within this world was the answer to one question Josephine couldn't ignore:
What happened to the missing two percent?

