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The Black River Chronicles Collection - Books 1-3

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The first three books in L.G. Surgeson's 'Black River Chronicles', a series of fantasy novels, now available in one volume!

Summer of Fire: To speak of a time before the Summer of Fire is to speak of a time more than four hundred years gone by. Very few have a genuine understanding of what lead to the time known as the Summer of Fire, of the rising powers that had grown with the patience of mountains. Only in looking back could scholars completely understand the full scale of events that preceded it. It is particularly difficult to distinguish what came 'before', as this is a relative term. Each individual will have a point in time that they consider to be the time 'before', after which their life will have irrevocably changed. General consensus suggests that by 1099 AC it was already too late. But for some, it started long before that. For some of them will live, some of them will die, and some of them will last forever.

The Winter That Follows: The Summer of Fire has burned away. The younger gods and their champion have defeated Krynok the Hunter, General Salamander has been destroyed, and slowly Tartaria is reuniting to heal the Clans and the land. Those who survived find themselves standing amongst the ruins with empty hearts, waiting for faces they will never see again. It has not occurred to many that this might be the greatest challenge of all. For once the glorious struggles of the Summer are over, they will have to find their way through the Winter That Follows.

The Freetown Bridge: Any who believe the Freetown Bridge to be a monument to freedom have sadly misjudged the dark intent of the Frisian Inquisition. Thousands of slaves have been snatched to help with its construction, and the fears of its purpose are building across the continent. Shrouded in mystery and heavily guarded, the Bridge nears completion. Unable to stop themselves, a small group of adventurers from Aberddu seek to join those who would destroy it. A ragtag gang of mercenaries, priests and greenskins prepare to stand up to the might of the Red Inquisition, before they discover that the enemy is closer than they realised.

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Contents
Summer of Fire Prologues Aberddu City 1093 AC Tartaria 1093 AC Jaffria 1094 AC Tartaria 1097 AC Aberddu 1097 AC Arabi 1098 AC Tartaria 1098 AC The Elven Woods 1098 AC I. 1099AC The Dark Gate - not yet spring The Dragon lands - spring Aberddu City Temple District - spring Aberddu City Guild District - a month or so later Tartaria - Clan Stallion lands - summer Aberddu City Mages Guild Library - late summer Aberddu City Temple District - early autumn Paravel - a small backwater - winter approaches Aberddu City Turn Gate - winter Tartaria - Timberwolf lands - the first snows South West Albion - Port Selliar - a cold dark morning Aberddu Adventurers Guild - feast of midwinter Aberddu City State - the Pass Fort - the turn of the year II. 1100AC Ba’al - The Xarob Wastes Aberddu Adventurers Guild Outside the Sea God Temple Ba’al - The Xarob Wastes Hasselt Aberddu Temple District Aberddu City Mages Guild Tartaria – Dragon lands Aberddu City - Gallows Hill Aberddu City - outside the Turn Gate III. 1101 A Tartaria - the border of Stallion and Timberwolf lands Aberddu City Dark Gate Aberddu Guild District Aberddu City Temple District Aberddu City State Kchon - A quiet patch of woodland Aberddu City East Gate Aberddu Guild District Tartaria Dragon lands Alendria - Temple of Aesthetics Aberddu City East Gate IV. 1102AC Aberddu City North Gate Aberddu City Temple District Tartaria Dragon lands Aberddu City Aberddu Temple District The Middle Kingdoms Aberddu Trickster Temple The Middle Kingdoms Aberddu City – the banks of the River Ddu The Middle Kingdoms Aberddu City Temple District Aberddu Adventurers Guild Aberddu City State After the Ritual Just before midnight The Plains of Blood - battlefield of the God War Aberddu City Temple District Tartaria - Stonesnake-Dragon borderlands Tartaria - Salamander Territory Aberddu City - First Light Stonesnake borderlands Camp Salamander, formerly Ghostbear lands Dragon Fall Rise Flame On the other side of Tartaria… Salamander: Endgame Epilogue - The Days that followed Author’s Note The Winter That Follows 1. Rebuilding 2. A Conspicuous Lack of Goblins 3. A Quiet Life 4. The Deal 5. Goats, Gates and Goblins 6. Appearances 7. A Mammoth Task 8. Cold Comfort 9. The Albion Ambassador"s Ball 10. A Turnip for the books… 11. The Greenland Army 12. In for a Penny 13. Instant Access 14. The Greenland War Machine 15. The Chain Gang 16. The New Green Dawn 17. Private Communiqué 18. The Festival of Lights 19. Then, one night in Paravel… 20. Beggars at the Feast 21. An Act of Faith Epilogue Acknowledgments The Freetown Bridge Prologue 1: 791ac - Frisia Prologue 2: Summer 1100 ac Frisia 1. Departure 2. Arrival 3. The Plan 4. The Road 5. The Border Challenge 6. A New Day 7. Disappointment 8. Bloodshed 9. First Impressions 10. Regrouping 11. Guts and Guile 12. Deception 13. Enslaved 14. The Switch 15. Panic 16. Contact 17. Advancement 18. Belief 19. Falling 20. Flight 21. The Bridge 22. The Edge 23. Breathless 24. Enemies 25. Truth 26. Trapped 27. Ascension 28. Fortune 29. The Rendezvous 30. The Cost About the Author

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