Game 3: loading screen

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Their match mode is called "capture the flag". In this mode, the flag first spawns in the center, and when it is captured, it must be brought back to the spawnpoint to gain a point for the team. If the player holding the flag is killed, the flag reverts to its previous position. If the captor drops it voluntarily, it will be left where it is dropped. A player needs to be near the flag for 3 seconds to carry it. If the same number of opposing players come near the flag, the capture progress will reset and is halted from continuing unless one of the players exit the capturing radius. The capture will then progress in favor of the team with more members near the flag. Once the flag has been delivered to the spawnpoint, it will spawn again 10 seconds after, nearer to the spawnpoint of the team behind in points. When the score is even, it is spawned in the middle again. To win, a team must capture the flag thrice. The time limit is 5 minutes and draws are possible. The timer stops if it is equal to, or less than 15 seconds if there is a player near the flag, or if the flag has not yet been generated in the field.
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